Challenge
Title
Abstract
Arxitektor is the ground-breaking educational game that mixes virtual technology with real life challenges with the scope of developing human potential.It brings education at the fingertips of any person through fun-filled and engaging activities.What makes Arxitektor unique is its ability to assesss the cognitive and emotional characteristics of its players through its immersive virtual platform where every action, reaction or decision is monitored and translated into personality and intellectual traits.These are put together in order to form the player’s profile which he can access at any time in order to know himself better and be capable of making informed decisions regarding what new skills or behaviours he wants to develop next in the game.Therefore, the main innovation of Arxitektor is the personalized and targeted approach.It’s no more a “chore-like” activity,but an enjoyable and sought-for endeavour.It puts the spotlight on individual’s chance to choose what to learn limitless.
Comments
5 comments
Thanks all for your comments!
It's good to see that other people also see the benefits that such a game could bring to improving education and the development of people.
Looking forward to further receiving your feedback!
13th December, 2011 @ 12:44 PM CEST
Incredible!!
As it focused on the improvement of human learning capcity.
12th December, 2011 @ 1:51 AM CEST
great idea! hope it will be implemented in the education sooner so that my unborn children will have better education than i did!
btw check out our solution: http://challengefuture.org/tea ms/821/solutions/1430
9th December, 2011 @ 2:10 PM CEST
Challenge
Title
Abstract
Arxitektor is a revolutionary virtual learning game that aims to create a life-long personalized learning process.Unlike other existent games which have as purpose education Arxitektor embeds diversity, challenging goals, the pleasure of achievement and the beauty of interaction.It brings fun and education together at your finger tips all to a simple purpose: human potential development. Social studies revealed that people generally do not have access to personalized development programs based on individuals' inclinations and competencies.We have observed that without strong self-awareness and clear direction in life, many people fail to reach their high potential.Nevertheless, sometimes, even the most motivated and driven individuals need a constant flow of enjoyment associated to their passion and interests.Through Arxitektor we can look upon a future society filled with balanced individuals, following their dreams, their personal mission, valuing each day their potential.The impact it would have for the players is that they can now develop themselves in any direction and could spend much more time in developing their talents and further on putting them to good use. The interesting part, is that lately games are being used more and more with educational purposes for people of all ages, not only children, but also games for elders.However, today there is no unified system that integrates development games for people of all ages, from small children to adults and even elders and few of the existing programs have the ability to assess the player’s development stage and provide a personalized path of learning.While today just a small number of people directly contribute to the progression of humankind, in a 2030 where all-age groups are continuously developing themselves with Arxitektor, a remarkable increased percentage of the population would use their natural and learned intelligence in areas leading humanity to a better and more advanced civilization. Arxitektor’s most important competitive advantage is twofold: - Customization and adaptability enable the creation of personalized, targeted and efficient learning experience - Prevention from becoming addictive through switching from virtual environment to reality and tasks that include community involvement. As a business model there are 3 stages of implementation: 1. Start-up – product development 2. Product preparation for commercialization and preparation for non-commercial users 3. Product on the market
Comments
5 comments
youths of nowadays enjoy game issues i so proud of hearing these from girls because here in my community girls are involved in hair dressing ,clothing any way all having to do with beauty ah ha ha ha ha ha ha ha ha ha ha ah!!!!!!!!!!!
19th August, 2011 @ 5:11 PM CEST
Samuel Duru | Action team
Your project is promising. I like its combination of human potential development with fun. Further, I like the sound of “switching from virtual environment to reality…” Thumbs up!
26th July, 2011 @ 11:47 AM CEST
I like it.
Check out our idea: http://www.challengefuture.org /teams/993
Congratularion good idea"!
21st July, 2011 @ 9:55 PM CEST
edutainment (education plus entertainment) is really an important trend, and I love that you invented the plan to transform all those hour os playing games into something really useful for the development of one's personality.
I sincerely advice you to link your program with social network profiles of people to provide a better customization eflecting not only their basic intesrests and characteristics, but the whole development of their lives.
20th July, 2011 @ 2:32 PM CEST
Jennifer Ali
count my vote , please vote for me as well , quick challange, 'Heaven on Earth'
16th December, 2011 @ 7:31 AM CEST